Last of Us Part II: Is this the most accessible game ever?

Tash Sultana

Tash Sultana

Sultana recorded a version of the track in the lead up to the release of the highly-anticipated follow-up The Last Of Us Part II.

"The first thing I did upon launching [the game] for the first time was FaceTime a friend and cry", she says. In November 2020, people will be able to pick up an Ellie Nendoroid that is based on her The Last of Us Part 2 appearance.

With new cult-like enemies, allies and relationships (including Ellie's second woman-loving-woman encounter - the first seen with Riley in the Left Behind DLC) the game is sure to live up to its high praise.

This is actually the biggest physical launch in the United Kingdom this year, at least so far, leaving the previous record-holder - Animal Crossing: New Horizon - in the dust, with 40% higher sales.

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The survival action-adventure game is Sony's fastest-selling release of this generation, topping 2016's "Uncharted 4: A Thief's End" (also from Naughty Dog) by just over 1%. It was like everything I had been working for in the past five years, my efforts with disability consulting and advocating for more accessibility in games, finally paid off.

The Last of Us Part II features a tonne of easter eggs and details that are easy to miss on a single playthrough.

Approximately The Last of Us Part 2's campaign length is about 20 to 30 hours, made of 11 distinct chapters.

TLOU2 is the sequel to the wildly well-liked and critically-acclaimed The Last of Us that at first launched on the PlayStation three way back in 2013.

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